Fiz uma adaptação destes poderes para o sistema D¨.
É importante ressaltar que este material NÃO É OFICIAL, cabendo à Disney o copyright da bagaça, atualmente, etc etc.
Fiz em inglês. Não por esnobismo, nem nada )meu ingês nem é tudo isso), mas para padronizar os termos.
Required Power: Dim Another’s Senses; Force Mastery
Control Difficulty: Very Difficult
Alter Difficulty: Very Difficult
Sense Difficulty: Very Difficult
Time to Use: One Hour
Effect: Using this power requires the spend of the total of force points and dark force points the targets may possue, plus 5 adictional force points. This power cannot be used by a jedi with any dark side points. Iff succefull, the target will no more be a “Force Sensitive”. This power is used to punish dark side character as na alternative to execution. A terget will not, by any way or trick, be able to receive or use “Force Points”.
Alter Difficult: Modified by proximity. Each target can resist using Stamina -1D (minimum 1D). Each target requires above 1 require one extra Force Point.
Required Power: Affect Mind
Effect: This power was used in the Old Republic as a form to alter the equilibrium of the oponnent. In game terms.
Control Difficulty: Moderate
Alter Difficuty: Difficulty
Required Powers: Absorve/ dissipate Energy and Redirect Energy
This power may be kept up
Effect: Several recordings from the Great Holocron cite a power know as Force Camouflage, wich renders a Force-user invisible to others. Althougt specific instructions and insights have yet to be rediscovered, it seems a Force Camouflage manipulates light as well as sound waves around a force sensitive. Althought this ability demands a great degree of energy and concentration than powers such Alter Mind, a sikill that also enables jedi to evade enemies. Actually this power is lost to the Jedi, but a unknow sith may be rediscovered na ancient holocron with instructions of how to use this power. This is not, a sith power, however. If a Jedi use this power to harm or kill someone, this lead to a dark side point. Not that a Sith would lose a night of dream because of it.
A jedi may “see” the “invisible” character with a moderate roll using “Sense Force”, or a Difficult roll using “Magnify Senses”.
System: Roll ALTER to iniciate the camouflage. Roll Control to the number of turns that the camouflage is active. Each point over 15 is a turn. Using adicional Force Points permits another d6 turns (it can be rolled after the initial roll, but the camouflage must be active). Loss of concentration will turn this power out.